// // Created by koncord on 31.03.17. // #ifndef OPENMW_BASEPLAYERPROCESSOR_HPP #define OPENMW_BASEPLAYERPROCESSOR_HPP #include #include #include #include "Utils.hpp" #include "Players.hpp" #include "../Script/EventController.hpp" namespace mwmp { class PlayerProcessor : public BasePacketProcessor { public: virtual void Do(PlayerPacket &packet, std::shared_ptr player) = 0; static bool Process(RakNet::Packet &packet) noexcept; }; } #endif //OPENMW_BASEPLAYERPROCESSOR_HPP