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openmw-tes3coop/apps/openmw
David Cernat 3effd5f1ff [General] Update positions for dead players on other clients
Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
6 years ago
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mwbase Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwclass [Client] Set actor killer correctly for spells that do damage over time 6 years ago
mwdialogue Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwgui [Client] Use ADD before REMOVE for PlayerInventory in repair/recharge 6 years ago
mwinput [Client] Disallow opening inventory menu when not logged in 6 years ago
mwmechanics [Client] Use ADD before REMOVE for PlayerInventory in repair/recharge 6 years ago
mwmp [General] Update positions for dead players on other clients 6 years ago
mwphysics Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwrender [General] Always use correct ranged weapon & ammo for ranged attack sync 6 years ago
mwscript [Client] Prevent ObjectState spam by not resending an already sent state 6 years ago
mwsound Replace 0 sound range values separately 7 years ago
mwstate Add resumeGame method 7 years ago
mwworld [Client] Prevent ObjectState spam by not resending an already sent state 6 years ago
CMakeLists.txt [General] Rename CellReplace packet into CellReset 6 years ago
android_commandLine.cpp
android_commandLine.h
android_main.c android: Update for sdl 2.0.8 7 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
engine.hpp Merge branch 'master' into screenshot360 7 years ago
main.cpp [General] Check integrity of credits only on Windows clients 6 years ago