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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#include "PacketWorldCollisionOverride.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketWorldCollisionOverride::PacketWorldCollisionOverride(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
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{
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packetID = ID_WORLD_COLLISION_OVERRIDE;
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orderChannel = CHANNEL_WORLDSTATE;
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}
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void PacketWorldCollisionOverride::Packet(RakNet::BitStream *bs, bool send)
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{
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WorldstatePacket::Packet(bs, send);
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RW(worldstate->hasPlayerCollision, send);
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RW(worldstate->hasActorCollision, send);
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RW(worldstate->hasPlacedObjectCollision, send);
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RW(worldstate->useActorCollisionForPlacedObjects, send);
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uint32_t enforcedCollisionCount;
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if (send)
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enforcedCollisionCount = static_cast<uint32_t>(worldstate->enforcedCollisionRefIds.size());
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RW(enforcedCollisionCount, send);
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if (!send)
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{
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worldstate->enforcedCollisionRefIds.clear();
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worldstate->enforcedCollisionRefIds.resize(enforcedCollisionCount);
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}
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for (auto &&enforcedCollisionRefId : worldstate->enforcedCollisionRefIds)
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{
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RW(enforcedCollisionRefId, send);
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}
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}
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