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45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
//
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// Created by koncord on 06.01.17.
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//
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#ifndef NEWLAUNCHER_MAIN_HPP
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#define NEWLAUNCHER_MAIN_HPP
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#include "ui_Main.h"
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#include "ServerModel.hpp"
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#include "MySortFilterProxyModel.hpp"
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#include <components/process/processinvoker.hpp>
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class MainWindow : public QMainWindow, private Ui::MainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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virtual ~MainWindow();
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protected:
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void closeEvent(QCloseEvent * event) Q_DECL_OVERRIDE;
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void addServerAndUpdate(QString addr);
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public slots:
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bool refresh();
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protected slots:
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void tabSwitched(int index);
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void addServer();
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void addServerByIP();
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void deleteServer();
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void play();
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void serverSelected();
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void notFullSwitch(bool state);
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void havePlayersSwitch(bool state);
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void maxLatencyChanged(int index);
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void gamemodeChanged(const QString &text);
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private:
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Process::ProcessInvoker *mGameInvoker;
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ServerModel *browser, *favorites;
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MySortFilterProxyModel *proxyModel;
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void loadFavorites();
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};
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#endif //NEWLAUNCHER_MAIN_HPP
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