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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#ifndef OPENMW_SERVERCELLCONTROLLER_HPP
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#define OPENMW_SERVERCELLCONTROLLER_HPP
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#include <deque>
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#include <string>
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#include <components/esm/records.hpp>
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#include <components/openmw-mp/Base/BaseEvent.hpp>
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#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
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#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
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class Player;
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class Cell;
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class CellController
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{
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private:
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CellController();
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~CellController();
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CellController(CellController&); // not used
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public:
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static void create();
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static void destroy();
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static CellController *get();
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public:
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typedef std::deque<Cell*> TContainer;
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typedef TContainer::iterator TIter;
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Cell * addCell(ESM::Cell cell);
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void removeCell(Cell *);
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void removePlayer(Cell *cell, Player *player);
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void deletePlayer(Player *player);
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Cell *getCell(ESM::Cell *esmCell);
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Cell *getCellByXY(int x, int y);
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Cell *getCellByName(std::string cellName);
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void update(Player *player);
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private:
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static CellController *sThis;
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TContainer cells;
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};
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#endif //OPENMW_SERVERCELLCONTROLLER_HPP
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