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openmw-tes3coop/components/interpreter
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
..
docs
context.hpp
controlopcodes.hpp
defines.cpp More consistent wording of errors/warnings 8 years ago
defines.hpp Allow '^' escape characters in books 9 years ago
genericopcodes.hpp
installopcodes.cpp
installopcodes.hpp
interpreter.cpp Fix shadowing warnings 8 years ago
interpreter.hpp deal with script execution from within a script (Fixes #2964) 9 years ago
localopcodes.hpp
mathopcodes.hpp
miscopcodes.hpp Fix shadowing warnings 8 years ago
opcodes.hpp
runtime.cpp
runtime.hpp
scriptopcodes.hpp
spatialopcodes.hpp
types.hpp