forked from mirror/openmw-tes3mp
19 lines
351 B
C++
19 lines
351 B
C++
#ifndef GAME_SOUND_SOUND_DECODER_H
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#define GAME_SOUND_SOUND_DECODER_H
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namespace MWSound
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{
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class Sound_Decoder
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{
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public:
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virtual bool Open(const std::string &fname) = 0;
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virtual void Close() = 0;
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virtual ~Sound_Decoder() { }
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friend class OpenAL_Output;
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friend class SoundManager;
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};
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}
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#endif
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