openmw-tes3coop/apps/openmw
2013-11-30 12:41:18 +01:00
..
mwbase keep track of total play time per character 2013-11-28 09:33:50 +01:00
mwclass Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
mwdialogue storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1) 2013-11-30 12:41:18 +01:00
mwgui storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1) 2013-11-30 12:41:18 +01:00
mwinput moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
mwmechanics flag game as ended when player dies 2013-11-18 15:38:08 +01:00
mwrender Remove a no longer required method 2013-11-15 02:20:04 +01:00
mwscript removed some redundant code 2013-11-28 09:13:54 +01:00
mwsound Slightly randomize time between environment sounds 2013-08-27 16:04:19 -07:00
mwstate some clean up for the cleanup code 2013-11-28 11:22:34 +01:00
mwworld some clean up for the cleanup code 2013-11-28 11:22:34 +01:00
CMakeLists.txt added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) 2013-11-19 15:38:26 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp keep track of total play time per character 2013-11-28 09:33:50 +01:00
engine.hpp removed --new-game switch 2013-11-16 11:36:32 +01:00
main.cpp removed default value for --start 2013-11-16 12:08:00 +01:00