forked from mirror/openmw-tes3mp
25 lines
496 B
C++
25 lines
496 B
C++
#include "creaturelevliststate.hpp"
|
|
|
|
#include "esmreader.hpp"
|
|
#include "esmwriter.hpp"
|
|
|
|
namespace ESM
|
|
{
|
|
|
|
void CreatureLevListState::load(ESMReader &esm)
|
|
{
|
|
ObjectState::load(esm);
|
|
|
|
mSpawnActorId = -1;
|
|
esm.getHNOT (mSpawnActorId, "SPAW");
|
|
}
|
|
|
|
void CreatureLevListState::save(ESMWriter &esm, bool inInventory) const
|
|
{
|
|
ObjectState::save(esm, inInventory);
|
|
|
|
if (mSpawnActorId != -1)
|
|
esm.writeHNT ("SPAW", mSpawnActorId);
|
|
}
|
|
|
|
}
|