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mwbase
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Close doors instantly when using Lock instruction
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2014-07-22 17:55:54 +02:00 |
mwclass
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Remove redundant isHostile flag (Fixes #1652)
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2014-07-28 16:41:12 +02:00 |
mwdialogue
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Implement Rank filter with no faction given (Fixes #1660)
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2014-07-17 20:57:37 +02:00 |
mwgui
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Moved merchant restock from trade start to dialogue start, since other services also interact with it.
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2014-07-28 02:27:48 +02:00 |
mwinput
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Fix not being able to exit dialogue using Escape when a Goodbye link appears
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2014-07-13 06:42:24 +02:00 |
mwmechanics
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Remove redundant isHostile flag (Fixes #1652)
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2014-07-28 16:41:12 +02:00 |
mwrender
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Make base_anim.nif take priority for biped creatures
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2014-07-28 14:53:53 +02:00 |
mwscript
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Remove redundant isHostile flag (Fixes #1652)
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2014-07-28 16:41:12 +02:00 |
mwsound
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-06-26 04:29:03 +02:00 |
mwstate
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Fix some uninitialized data written to savegames
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2014-06-25 00:11:25 +02:00 |
mwworld
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Reset player position when spawning in fallback cell
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2014-07-28 16:59:46 +02:00 |
CMakeLists.txt
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Implement difficulty scaling (Fixes #1505)
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2014-07-20 16:38:20 +02:00 |
crashcatcher.cpp
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Fix messagebox on crash showing wrong path
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2014-06-28 15:31:55 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Don't run scripts when in pause menu (Fixes #1495)
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2014-06-15 14:18:16 +02:00 |
engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
main.cpp
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Destroy Engine after exception is logged
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2014-07-27 20:33:45 +02:00 |