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74 lines
1.5 KiB
C++
74 lines
1.5 KiB
C++
#ifndef OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
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#define OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
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#include <cassert>
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#include <string>
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#include <set>
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#include <iostream>
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#include <map>
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#include <osg/Matrixf>
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#include <osg/BoundingBox>
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#include <osg/ref_ptr>
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#include <osg/Referenced>
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#include <components/nif/niffile.hpp>
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#include <components/resource/bulletshape.hpp>
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class btTriangleMesh;
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class btCompoundShape;
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class btCollisionShape;
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namespace Nif
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{
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class Node;
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struct Transformation;
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struct NiTriShape;
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}
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namespace NifBullet
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{
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/**
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*Load bulletShape from NIF files.
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*/
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class BulletNifLoader
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{
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public:
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BulletNifLoader();
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virtual ~BulletNifLoader();
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void warn(const std::string &msg)
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{
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std::cerr << "NIFLoader: Warn:" << msg << "\n";
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}
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void fail(const std::string &msg)
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{
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std::cerr << "NIFLoader: Fail: "<< msg << std::endl;
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abort();
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}
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osg::ref_ptr<Resource::BulletShape> load(const Nif::NIFFilePtr& file);
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private:
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bool findBoundingBox(const Nif::Node* node, int flags = 0);
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void handleNode(const std::string& fileName, Nif::Node const *node, int flags, bool isCollisionNode, bool isAnimated=false, bool autogenerated=false);
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const Nif::Node* getCollisionNode(const Nif::Node* rootNode);
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void handleNiTriShape(const Nif::NiTriShape *shape, int flags, const osg::Matrixf& transform, bool isAnimated);
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btCompoundShape* mCompoundShape;
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btTriangleMesh* mStaticMesh;
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osg::ref_ptr<Resource::BulletShape> mShape;
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};
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}
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#endif
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