openmw-tes3coop/libs/openengine
2015-04-21 23:36:36 +02:00
..
bullet Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-03-27 17:30:48 +01:00
gui Remove some outdated todo comments 2015-03-12 00:27:01 +01:00
misc Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-04-19 02:29:16 +02:00
ogre Dead code removal 2015-04-21 23:36:36 +02:00
.gitignore Merged openengine into openmw 2012-03-11 18:16:29 +04:00
CMakeLists.txt Dead code removal 2015-04-21 23:36:36 +02:00
README Merged openengine into openmw 2012-03-11 18:16:29 +04:00

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay