mwbase
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Fix World::isUnderwater to use dynamic waterlevel
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2013-02-25 17:27:50 +01:00 |
mwclass
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Use default parameters where appropriate
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2013-02-24 14:43:20 -08:00 |
mwgui
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Z-up conversion: global map, shader fix
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2013-02-26 13:52:01 +01:00 |
mwrender
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Z-up conversion: global map, shader fix
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2013-02-26 13:52:01 +01:00 |
mwsound
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fixes for using FFMPEG on windows
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2013-02-24 09:42:08 -08:00 |
mwworld
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Z-up conversion: local map, fix tcg
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2013-02-26 13:39:10 +01:00 |
engine.cpp
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Limit maximum frame time to 200ms
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2013-02-23 13:15:37 -08:00 |