openmw-tes3coop/apps/openmw
scrawl 2bea4c4724 fixed the global colour map, apparently Ogre::Terrain was corrupting it
somehow, now we are just bypassing Ogre::Terrain for the colour map and
passing it directly to the material, which makes more sense
performance-wise anyway
2012-03-02 15:29:12 +01:00
..
mwclass More container and door trap fixes 2012-02-27 16:59:45 +02:00
mwdialogue accessing topic index didn't work 2011-12-29 17:32:57 +01:00
mwgui Merge branch 'master' into next 2012-02-20 14:34:27 +01:00
mwinput minor fix 2012-02-10 21:24:33 +01:00
mwmechanics Empty npcs 2011-12-09 00:08:30 -05:00
mwrender fixed the global colour map, apparently Ogre::Terrain was corrupting it 2012-03-02 15:29:12 +01:00
mwscript Merge remote branch 'scrawl/weather' into weather 2012-02-27 15:02:03 +01:00
mwsound Issue #19: Finished cleaning out the Engine framelistener 2011-10-09 09:28:36 +02:00
mwworld Merge remote branch 'scrawl/weather' into weather 2012-02-27 15:02:03 +01:00
CMakeLists.txt Merge branch 'next' into terrain_next 2012-02-28 21:49:45 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge branch 'master' into next 2012-02-20 14:34:27 +01:00
engine.hpp Merge branch 'master' into next 2012-02-20 14:34:27 +01:00
main.cpp Merge branch 'animation2' 2012-01-17 15:37:51 +01:00