openmw-tes3coop/apps/openmw-mp/Quests.hpp
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00

63 lines
1.2 KiB
C++

//
// Created by koncord on 25.08.17.
//
#pragma once
#include <cstddef>
#include <components/openmw-mp/Base/BasePlayer.hpp>
class LuaState;
class Player;
class JournalItem
{
public:
static void Init(LuaState &lua);
public:
explicit JournalItem(mwmp::JournalItem item);
~JournalItem();
std::string getQuest() const;
void setQuest(const std::string &quest);
int getIndex() const;
void setIndex(int index);
int getType() const;
void setType(int type);
std::string getActorRefId() const;
void setActorRefId(const std::string &refid);
mwmp::JournalItem item;
};
class Quests
{
public:
static void Init(LuaState &lua);
public:
explicit Quests(Player *player);
~Quests();
void update();
size_t getJournalChangesSize() const;
size_t getKillChangesSize() const;
void addJournalItem(JournalItem item);
void setJournalItem(unsigned int id, JournalItem item);
JournalItem getJournalItem(unsigned int id);
void addKill(const std::string &refId, int number);
std::string getKillRefId(unsigned int i) const;
int getKillNumber(unsigned int i) const;
private:
Player *player;
bool changedKills, changedJournal;
};