openmw-tes3coop/components/openmw-mp
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00
..
Base [General] Modernize Script API 2017-08-28 00:15:56 +08:00
Controllers [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
Master [General] Add *_WITH_ACK_RECEIPT to master server packets 2017-07-31 19:08:04 +08:00
Packets [General] Modernize Script API 2017-08-28 00:15:56 +08:00
Log.cpp [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
Log.hpp [General] Use C++11 way to delete Ctor 2017-06-27 22:56:02 +08:00
NetworkMessages.hpp [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
Utils.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
Utils.hpp [General] Add __WINDOWS define 2017-05-03 14:44:16 +08:00
Version.hpp [General] Update version to 0.6.0 2017-07-28 23:22:58 +03:00