openmw-tes3coop/apps/openmw/mwworld
2017-05-07 03:18:15 +03:00
..
action.cpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp Update actionread.cpp 2017-02-12 17:17:33 +01:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp [Client] Allow multiple WorldObjects to be added to a WorldEvent 2017-05-06 20:44:39 +03:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Reset fall height when teleporting (Fixes #2629) 2017-02-20 20:27:05 +01:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add abort flag to TerrainPreloadItem 2017-03-14 21:28:57 +01:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp [Client] Add a multiplayer object index and matching methods to CellRef 2017-04-04 07:42:02 +03:00
cellref.hpp [Client] Add a multiplayer object index and matching methods to CellRef 2017-04-04 07:42:02 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
cells.hpp
cellstore.cpp [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
cellstore.hpp [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
cellvisitors.hpp
class.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
class.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
containerstore.cpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
containerstore.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
esmstore.hpp
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp
globals.hpp
inventorystore.cpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
inventorystore.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
livecellref.cpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 2017-04-23 14:01:13 +03:00
livecellref.hpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 2017-04-23 14:01:13 +03:00
localscripts.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp [Client] Set mMpNum to 0 for ManualRef 2017-04-05 06:58:59 +03:00
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
player.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
projectilemanager.cpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
projectilemanager.hpp Removed bad casts and unnecessary comments 2016-12-09 18:10:06 -07:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp [Client] Disable leveled creatures from their class instead of scene.cpp 2017-05-07 03:18:15 +03:00
scene.hpp Preload terrain while reading savegame 2017-03-14 19:27:56 +01:00
store.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
store.hpp Return const Land in ESMStore 2017-02-14 07:58:16 +01:00
timestamp.cpp
timestamp.hpp
weather.cpp Fix weather sounds playing at full volume before fading in 2017-02-12 15:44:33 +01:00
weather.hpp
worldimp.cpp [Client] Allow multiple WorldObjects to be added to a WorldEvent 2017-05-06 20:44:39 +03:00
worldimp.hpp [OpenMW] Implement MWWorld::createRecord for Creatures 2017-04-30 00:16:19 +08:00