openmw-tes3coop/apps/openmw/mwrender
Chris Robinson 386ac56bda Remove the NIF loader and code to manually transform the vertices
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
actors.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
animation.cpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
animation.hpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
compositors.cpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
compositors.hpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
creatureanimation.cpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
creatureanimation.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
debugging.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
debugging.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
localmap.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
localmap.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
npcanimation.cpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
npcanimation.hpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
objects.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
objects.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
player.hpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
renderconst.hpp fixed the sky reflection issue 2012-04-19 01:08:26 +02:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
renderingmanager.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
shaderhelper.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
shaderhelper.hpp basic shadows 2012-04-11 18:53:13 +02:00
shadows.cpp basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
sky.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
terrain.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
terrain.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
terrainmaterial.cpp light improvements 2012-04-19 20:59:57 +02:00
terrainmaterial.hpp fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
water.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
water.hpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00