openmw-tes3coop/apps/openmw
Marc Zinnschlag 38ab9f7a3d Merge branch 'newchar'
Conflicts:
	components/esm_store/store.hpp
2010-10-22 10:27:32 +02:00
..
mwclass implemented skill value handling during character creation (untested) 2010-09-16 10:45:08 +02:00
mwdialogue more detailed report of unhandled info record fields 2010-08-19 13:06:15 +02:00
mwgui gcc compatibility fix 2010-10-22 10:21:42 +02:00
mwinput The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
mwmechanics adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
mwrender store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
mwscript Merge branch 'newchar' 2010-10-22 10:27:32 +02:00
mwsound Tested and applied Chris' sound patch. 2010-09-14 13:27:20 +02:00
mwworld The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
CMakeLists.txt implemented magic effects from abilities (effects are not applied yet) 2010-09-30 15:42:28 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge branch 'newchar' 2010-10-22 10:27:32 +02:00
engine.hpp added --script-all switch 2010-10-06 14:52:53 +02:00
main.cpp Merge branch 'newchar' 2010-10-22 10:27:32 +02:00