openmw-tes3coop/apps/openmw/mwworld/actiontake.cpp

38 lines
1.3 KiB
C++

#include "actiontake.hpp"
#include <components/openmw-mp/Base/WorldEvent.hpp>
#include "../mwmp/Main.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "class.hpp"
#include "containerstore.hpp"
namespace MWWorld
{
ActionTake::ActionTake (const MWWorld::Ptr& object) : Action (true, object) {}
void ActionTake::executeImp (const Ptr& actor)
{
MWBase::Environment::get().getMechanicsManager()->itemTaken(
actor, getTarget(), MWWorld::Ptr(), getTarget().getRefData().getCount());
actor.getClass().getContainerStore (actor).add (getTarget(), getTarget().getRefData().getCount(), actor);
// Added by tes3mp
mwmp::WorldEvent *event = mwmp::Main::get().getNetworking()->createWorldEvent();
event->cellRef.blank();
event->cellRef.mRefID = getTarget().getCellRef().getRefId();
event->cellRef.mRefNum = getTarget().getCellRef().getRefNum();
mwmp::Main::get().getNetworking()->GetWorldPacket(ID_WORLD_OBJECT_DELETE)->Send(event);
printf("Sending ID_WORLD_OBJECT_DELETE about %s\n%i\n",
event->cellRef.mRefID.c_str(),
event->cellRef.mRefNum);
MWBase::Environment::get().getWorld()->deleteObject (getTarget());
}
}