openmw-tes3coop/apps/openmw/mwmechanics
2014-08-10 17:09:14 +02:00
..
activespells.cpp
activespells.hpp
actors.cpp Remove summoned creature and its effect when it is killed (Fixes #1341) 2014-08-08 15:46:32 +02:00
actors.hpp Use separate function for fatigue restoration during resting/waiting 2014-07-24 02:17:44 +02:00
aiactivate.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Remove redundant isHostile flag (Fixes #1652) 2014-07-28 16:41:12 +02:00
aicombat.hpp
aiescort.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aiescort.hpp
aifollow.cpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aifollow.hpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aipackage.cpp Take actor's speed into account in stuck check 2014-07-28 15:57:16 +02:00
aipackage.hpp Take actor's speed into account in stuck check 2014-07-28 15:57:16 +02:00
aipursue.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aipursue.hpp
aisequence.cpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aisequence.hpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aitravel.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aitravel.hpp
aiwander.cpp Fix for bug 1685 2014-07-30 07:47:09 +01:00
aiwander.hpp Add grace periods for player greeting. 2014-07-28 23:45:26 +01:00
alchemy.cpp Properly assign effect attribute/skill in potion creation (Fixes #1704) 2014-07-27 20:33:02 +02:00
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp cleanup 2014-08-03 09:28:44 +02:00
character.hpp
combat.cpp Implement weapon condition damage for ranged weapons (Fixes #1746) 2014-08-03 16:24:11 +02:00
combat.hpp Implement weapon condition damage for ranged weapons (Fixes #1746) 2014-08-03 16:24:11 +02:00
creaturestats.cpp Remove redundant isHostile flag (Fixes #1652) 2014-07-28 16:41:12 +02:00
creaturestats.hpp Added ForceJump/ForceMoveJump commands 2014-08-02 22:42:40 -07:00
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Adjust disease contraction according to Hrnchamd's research 2014-07-16 10:58:21 +02:00
drawstate.hpp
enchanting.cpp Add transfer gold from all services to NPC trade gold pool 2014-07-28 00:55:57 +02:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item. 2013-11-13 18:51:28 +01:00
magiceffects.hpp
mechanicsmanagerimp.cpp Implement friendly hits on followers (Fixes #1139) 2014-08-03 16:24:16 +02:00
mechanicsmanagerimp.hpp Implement friendly hits on followers (Fixes #1139) 2014-08-03 16:24:16 +02:00
movement.hpp
npcstats.cpp Reuse health of previous level rather than recalculating initial health (Fixes #1787) 2014-08-10 17:09:14 +02:00
npcstats.hpp Reuse health of previous level rather than recalculating initial health (Fixes #1787) 2014-08-10 17:09:14 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Don't show sMagicInvalidTarget for soultrap on NPCs (Fixes #1762) 2014-08-06 20:13:58 +02:00
spellcasting.hpp Make magic effects with no corresponding resistance attribute unresistable (Fixes #1727) 2014-07-31 01:14:44 +02:00
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp