openmw-tes3coop/components
David Cernat 420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
2018-01-28 17:46:51 +02:00
..
bsa purge unnecessary imports 2017-06-09 19:08:53 +02:00
compiler allow . and - in the name part of a begin script statement, but not at the beginning of a name. Fixes #4061 2018-01-12 16:37:06 +01:00
config Fix assert with empty setting value 2017-10-22 10:10:04 +02:00
contentselector purge the rest of boost::shared and any other boost related things that no longer are required 2017-06-09 19:08:53 +02:00
esm Merge pull request #319 from OpenMW/master while resolving conflicts 2017-10-22 20:27:44 +03:00
esmterrain Cast LAND_SIZE to integer to avoid linking error 2017-03-28 01:57:31 +09:00
fallback be explicit about what we are trying to catch instead of catching everything and fixed up formatting 2017-06-12 00:32:29 +02:00
files Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-11 22:58:02 +00:00
fontloader Fix shadowing warnings 2016-08-29 12:38:24 +02:00
interpreter More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc Move toUpper() from StringUtils to the JournalViewModel 2017-11-23 19:37:45 +04:00
myguiplatform purge unnecessary imports 2017-06-09 19:08:53 +02:00
nif camelCase 2018-01-01 16:32:20 +01:00
nifbullet Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
nifosg Don't incorrectly discard root node transformation (Fixes #4272) 2017-12-31 23:49:43 +00:00
openmw-mp [General] Track objects directly placed by players in ObjectPlace 2018-01-28 17:46:51 +02:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 2017-11-10 22:51:32 +00:00
sceneutil Don't update off-screen animations 2018-01-11 01:49:35 +00:00
sdlutil Update android port. 2018-01-16 00:11:27 -05:00
settings Update Links to Documentation in settings.cfg files (#1523) 2017-10-28 16:05:30 +00:00
shader Reduce error spam 2017-11-08 00:24:03 +00:00
terrain Fall back to non-shader material if creating the shader fails 2017-11-08 00:24:03 +00:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
widgets Fix NumericEditBox behavior broken by switch to std::stoi 2017-11-20 23:20:03 +00:00
CMakeLists.txt Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 2017-12-25 02:25:01 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00