..
action.cpp
Replace Play_NoTrack with playManualSound3D, and rename the latter
2015-11-25 04:24:26 -08:00
action.hpp
actionalchemy.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
Remove redundant getId function
2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp
Fix crash when onPcEquip script removes the equipped item ( Fixes #3016 )
2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp
WindowManager refactoring
2015-03-11 20:04:25 +01:00
actionopen.hpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actionread.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionread.hpp
actionrepair.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionrepair.hpp
actionsoulgem.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actiontake.hpp
actiontalk.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actiontalk.hpp
actionteleport.cpp
Do not adjust the player position when loading a savegame ( Fixes #2089 )
2016-03-24 17:18:08 +01:00
actionteleport.hpp
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
actiontrap.cpp
Restore projectiles
2015-06-01 21:41:13 +02:00
actiontrap.hpp
cellpreloader.cpp
Add the unref work items to the front of the workqueue (Bug #3273 )
2016-03-29 00:27:56 +02:00
cellpreloader.hpp
Update preloading settings
2016-02-18 17:47:10 +01:00
cellref.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellref.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellreflist.hpp
Fix logic for scripting access of deleted objects
2015-12-17 20:34:50 +01:00
cells.cpp
Fix logic for scripting access of deleted objects
2015-12-17 20:34:50 +01:00
cells.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
cellstore.cpp
Warn about cellrefs with an empty refId (Bug #3238 )
2016-03-07 22:44:03 +01:00
cellstore.hpp
Add basic cell preloader class
2016-02-07 00:14:13 +01:00
cellvisitors.hpp
Rename CellStore Functor to Visitor
2015-12-06 18:13:04 +01:00
class.cpp
Move preload model list to MWClass, preload NPC head/hair
2016-02-08 20:52:32 +01:00
class.hpp
Move preload model list to MWClass, preload NPC head/hair
2016-02-08 20:52:32 +01:00
containerstore.cpp
Merge pull request #879 from jordan-ayers/bugfix/1544
2016-01-19 15:02:51 +01:00
containerstore.hpp
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
2016-01-18 19:56:35 -06:00
contentloader.hpp
customdata.cpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
customdata.hpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
esmloader.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
esmstore.hpp
Explicitly instantiate MWWorld::Store
2015-07-09 19:22:04 +02:00
failedaction.cpp
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
failedaction.hpp
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
globals.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
globals.hpp
Remove NAME handling from MWWorld::Globals
2015-07-10 00:29:40 +03:00
inventorystore.cpp
Don't apply constant magic effects to dead actors ( Fixes #3174 )
2016-02-01 22:30:08 +01:00
inventorystore.hpp
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
2016-01-18 19:56:35 -06:00
livecellref.cpp
Pass a string by reference
2015-12-18 17:08:26 +01:00
livecellref.hpp
Pass a string by reference
2015-12-18 17:08:26 +01:00
localscripts.cpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
localscripts.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
manualref.cpp
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
player.cpp
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
player.hpp
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
projectilemanager.cpp
Fix the projectile launch position for spells cast from objects ( Fixes #3235 )
2016-03-05 15:56:54 +01:00
projectilemanager.hpp
Move observer_ptr include where it belongs
2016-01-25 21:03:33 +01:00
ptr.cpp
Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
2015-12-18 17:56:48 +01:00
ptr.hpp
Accept a ConstPtr in ContainerStore::stacks
2015-12-18 17:01:21 +01:00
recordcmp.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
refdata.cpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
refdata.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
scene.cpp
Update the resource cache every frame (Bug #3273 )
2016-03-29 00:50:13 +02:00
scene.hpp
Do not adjust the player position when loading a savegame ( Fixes #2089 )
2016-03-24 17:18:08 +01:00
store.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
store.hpp
Store: be consistent about struct / class usage
2015-12-12 22:34:59 +01:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
weather.cpp
Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
2016-01-15 15:46:10 +01:00
weather.hpp
Move Fallback map to components/
2016-01-11 23:10:16 +01:00
worldimp.cpp
Do not adjust the player position when loading a savegame ( Fixes #2089 )
2016-03-24 17:18:08 +01:00
worldimp.hpp
Do not adjust the player position when loading a savegame ( Fixes #2089 )
2016-03-24 17:18:08 +01:00