openmw-tes3coop/apps/openmw-mp/processors/ObjectProcessor.hpp
Koncord 4ca5da5666 [Server] Rework Plugin API, move Lua system to external library
Use LibFFI for Public & Timer APIs
Use "PlayerId" type instead "unsigned short"
Add GetPluginDir() function
2019-02-12 05:29:57 +08:00

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#ifndef OPENMW_OBJECTPROCESSOR_HPP
#define OPENMW_OBJECTPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/BasePacket.hpp>
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include "Player.hpp"
namespace mwmp
{
class ObjectProcessor : public BasePacketProcessor<ObjectProcessor>
{
public:
virtual void Do(ObjectPacket &packet, Player &player, BaseObjectList &objectList);
static bool Process(RakNet::Packet &packet, BaseObjectList &objectList) noexcept;
};
}
#endif //OPENMW_OBJECTPROCESSOR_HPP