openmw-tes3coop/components/esm
2017-09-17 20:29:51 -04:00
..
activespells.cpp
activespells.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp
aisequence.hpp
animationstate.cpp
animationstate.hpp
attr.cpp
attr.hpp
cellid.cpp
cellid.hpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cellref.cpp
cellref.hpp
cellstate.cpp
cellstate.hpp
containerstate.cpp
containerstate.hpp store content of containers in saved game files 2014-01-31 13:25:32 +01:00
controlsstate.cpp
controlsstate.hpp
creaturelevliststate.cpp
creaturelevliststate.hpp
creaturestate.cpp
creaturestate.hpp ESSImport: player is placed in correct cell, npc cellrefs work 2015-01-18 20:01:50 +01:00
creaturestats.cpp
creaturestats.hpp
custommarkerstate.cpp
custommarkerstate.hpp
debugprofile.cpp
debugprofile.hpp
defs.hpp Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
dialoguestate.cpp
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 2015-01-20 15:56:07 +01:00
doorstate.cpp
doorstate.hpp
effectlist.cpp
effectlist.hpp
esmcommon.hpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmreader.cpp
esmreader.hpp
esmwriter.cpp
esmwriter.hpp
filter.cpp
filter.hpp
fogstate.cpp
fogstate.hpp
globalmap.cpp
globalmap.hpp
globalscript.cpp
globalscript.hpp ESSImport: convert running global scripts 2015-01-27 23:05:20 +01:00
inventorystate.cpp
inventorystate.hpp
journalentry.cpp
journalentry.hpp
loadacti.cpp
loadacti.hpp
loadalch.cpp
loadalch.hpp
loadappa.cpp
loadappa.hpp
loadarmo.cpp
loadarmo.hpp
loadbody.cpp
loadbody.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadbook.cpp
loadbook.hpp Update loadbook.hpp 2017-02-12 13:52:36 +01:00
loadbsgn.cpp
loadbsgn.hpp
loadcell.cpp
loadcell.hpp
loadclas.cpp
loadclas.hpp
loadclot.cpp
loadclot.hpp Change mValue type for clothes to unsigned short (fixes #3960) 2017-07-18 11:51:19 +04:00
loadcont.cpp
loadcont.hpp
loadcrea.cpp
loadcrea.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loaddial.cpp
loaddial.hpp
loaddoor.cpp
loaddoor.hpp
loadench.cpp
loadench.hpp
loadfact.cpp
loadfact.hpp
loadglob.cpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadglob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadgmst.cpp
loadgmst.hpp
loadinfo.cpp
loadinfo.hpp Minor cleanup 2016-05-15 16:38:04 +02:00
loadingr.cpp
loadingr.hpp
loadland.cpp
loadland.hpp Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
loadlevlist.cpp
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp
loadlock.hpp
loadltex.cpp
loadltex.hpp
loadmgef.cpp
loadmgef.hpp Merge commit 'pull/upstream/678' into HEAD 2015-11-13 01:34:36 +01:00
loadmisc.cpp
loadmisc.hpp
loadnpc.cpp
loadnpc.hpp
loadpgrd.cpp
loadpgrd.hpp
loadprob.cpp
loadprob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadrace.cpp
loadrace.hpp
loadregn.cpp
loadregn.hpp
loadrepa.cpp
loadrepa.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadscpt.cpp
loadscpt.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadskil.cpp
loadskil.hpp
loadsndg.cpp
loadsndg.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadsoun.cpp
loadsoun.hpp
loadspel.cpp
loadspel.hpp
loadsscr.cpp
loadsscr.hpp
loadstat.cpp
loadstat.hpp
loadtes3.cpp
loadtes3.hpp
loadweap.cpp
loadweap.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
locals.cpp
locals.hpp
magiceffects.cpp
magiceffects.hpp
npcstate.cpp
npcstate.hpp
npcstats.cpp
npcstats.hpp
objectstate.cpp
objectstate.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
player.cpp
player.hpp
projectilestate.cpp
projectilestate.hpp Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 2015-06-26 02:32:41 +02:00
queststate.cpp
queststate.hpp
quickkeys.cpp
quickkeys.hpp
records.hpp
savedgame.cpp
savedgame.hpp Use the format field instead of version field 2015-06-30 17:26:33 +02:00
spelllist.cpp
spelllist.hpp
spellstate.cpp
spellstate.hpp
statstate.cpp
statstate.hpp
stolenitems.cpp
stolenitems.hpp
transport.cpp
transport.hpp
util.hpp
variant.cpp
variant.hpp
variantimp.cpp
variantimp.hpp
weatherstate.cpp
weatherstate.hpp Refactor weather transitions to act more like MW 2015-08-26 22:59:21 -05:00