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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actioneat.hpp
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actionequip.cpp
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Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
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2013-11-17 23:31:07 +01:00 |
actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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cells.cpp
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removed an outdated typedef and some dead code
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2013-12-05 13:21:26 +01:00 |
cells.hpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
cellstore.cpp
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Don't crash when trying to delete a reference that doesn't exist anymore
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2013-08-26 00:14:02 +02:00 |
cellstore.hpp
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Don't list deleted refs in CellStore::foreach
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2013-11-27 18:49:04 +01:00 |
class.cpp
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Merge remote-tracking branch 'rainChu/torches'
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2013-10-16 21:24:45 +02:00 |
class.hpp
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Merge remote-tracking branch 'rainChu/torches'
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2013-10-16 21:24:45 +02:00 |
containerstore.cpp
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Add a utility function to add items to a ContainerStore by RefID
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2013-11-21 17:14:30 +01:00 |
containerstore.hpp
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Add a utility function to add items to a ContainerStore by RefID
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2013-11-21 17:14:30 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmstore.cpp
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save and load dynamic records
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2013-12-07 13:17:28 +01:00 |
esmstore.hpp
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save and load dynamic records
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2013-12-07 13:17:28 +01:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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fallback.hpp
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globals.cpp
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rewrote global variable storage (using ESM variant type now)
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2013-12-10 15:09:58 +01:00 |
globals.hpp
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rewrote global variable storage (using ESM variant type now)
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2013-12-10 15:09:58 +01:00 |
inventorystore.cpp
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Don't auto equip for dead actors
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2013-11-19 18:42:43 +01:00 |
inventorystore.hpp
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
livecellref.hpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
localscripts.cpp
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removed an outdated typedef and some dead code
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2013-12-05 13:21:26 +01:00 |
localscripts.hpp
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manualref.hpp
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Add item count to ManualRef constructor as optional argument
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2013-11-10 02:45:16 +01:00 |
nullaction.hpp
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omwloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
omwloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
physicssystem.cpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
physicssystem.hpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
player.cpp
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
player.hpp
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
ptr.cpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
ptr.hpp
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removed an outdated typedef and some dead code
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2013-12-05 13:21:26 +01:00 |
recordcmp.hpp
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refdata.cpp
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first round of cleaning up world cleanup
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2013-12-05 12:49:25 +01:00 |
refdata.hpp
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first round of cleaning up world cleanup
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2013-12-05 12:49:25 +01:00 |
scene.cpp
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Merge branch 'master' into savedgame
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2013-12-07 12:27:06 +01:00 |
scene.hpp
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removed an outdated typedef and some dead code
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2013-12-05 13:21:26 +01:00 |
store.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
store.hpp
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save and load dynamic records
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2013-12-07 13:17:28 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Various fixes for CppCheck warnings.
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2013-12-06 07:36:16 +01:00 |
weather.hpp
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Fix weather sounds persisting on a new game
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2013-08-29 15:16:08 +02:00 |
worldimp.cpp
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rewrote global variable storage (using ESM variant type now)
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2013-12-10 15:09:58 +01:00 |
worldimp.hpp
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rewrote global variable storage (using ESM variant type now)
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2013-12-10 15:09:58 +01:00 |