openmw-tes3coop/apps
scrawl 53f4b92426 AiEscort do not follow target through doors
Testing revealed a problem where the guard on the prison ship would incorrectly follow the player outside. Upon further investigation in vanilla MW, it appears that with AiEscort the actor only follows the target through doors once the AiEscort package has completed, *and* no new AI package is running yet.
2015-12-19 15:15:44 +01:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
launcher Launcher: ensure to clear previous settings when reloading settings 2015-11-27 20:52:29 +01:00
mwiniimporter Merge remote-tracking branch 'scrawl/werewolf' 2015-12-08 09:28:35 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs CSMPrefs: fix deadlock in toColor() 2015-12-15 19:33:28 +01:00
openmw AiEscort do not follow target through doors 2015-12-19 15:15:44 +01:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard InstallationPage: properly exit the QThread (Fixes #2210) 2015-12-08 21:41:35 +01:00
doc.hpp