openmw-tes3coop/apps/openmw
Lukasz Gromanowski 594cc693b2 Fixes #1006: Many NPCs have 0 skill
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
..
mwbase First try at handling target magic 2013-11-28 17:31:17 +01:00
mwclass Fixes #1006: Many NPCs have 0 skill 2013-12-08 21:47:43 +01:00
mwdialogue added missing columns to topic info table 2013-11-05 11:41:48 +01:00
mwgui Merge remote-tracking branch 'scrawl/master' 2013-12-07 16:26:52 +01:00
mwinput Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger. 2013-11-29 20:06:54 +01:00
mwmechanics Fixes #1006: Many NPCs have 0 skill 2013-12-08 21:47:43 +01:00
mwrender Add an incomplete implementation of SayAnimationValue (lip animation) 2013-12-07 14:15:45 +01:00
mwscript Fixes #998: Setting the max health should also set the current health 2013-12-07 21:00:46 +01:00
mwsound Slightly randomize time between environment sounds 2013-08-27 16:04:19 -07:00
mwworld Various fixes for CppCheck warnings. 2013-12-06 07:36:16 +01:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2013-11-19 16:56:18 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
crashcatcher.cpp Change is_debugger_attached to a different hack 2013-11-16 18:15:54 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Throw an exception if a BSA is not found 2013-12-05 15:51:07 +01:00
engine.hpp Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger. 2013-11-29 20:06:54 +01:00
main.cpp Another windows build fix 2013-12-06 11:37:29 +01:00