openmw-tes3coop/apps/openmw/mwrender/cell.hpp
2010-07-02 09:25:55 +02:00

22 lines
439 B
C++

#ifndef GAME_RENDER_CELL_H
#define GAME_RENDER_CELL_H
namespace MWRender
{
class CellRender
{
public:
virtual ~CellRender() {};
/// Make the cell visible. Load the cell if necessary.
virtual void show() = 0;
/// Remove the cell from rendering, but don't remove it from
/// memory.
virtual void hide() = 0;
};
}
#endif