openmw-tes3coop/apps/openmw
2013-01-09 10:56:15 -04:00
..
mwbase add ability to check if a window is on the stack (to see if we're in the main menu) 2013-01-09 06:09:47 -04:00
mwclass Cell names localization fix 2012-12-23 23:23:24 +04:00
mwdialogue Merge branch 'master' of git://github.com/zinnschlag/openmw 2013-01-01 22:18:21 +04:00
mwgui Merge branch 'master' into sdl_input 2013-01-09 10:56:15 -04:00
mwinput use native relative mouse movements where available, have the cursor follow the hardware cursor in the main menu 2013-01-09 09:05:47 -04:00
mwmechanics Merge branch 'master' of git://github.com/zinnschlag/openmw into HEAD 2013-01-03 02:34:31 +01:00
mwrender Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
mwscript Merge remote-tracking branch 'scrawl/videoplayback' 2013-01-08 11:17:19 +01:00
mwsound fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
mwworld Merge branch 'master' into videoplayback 2013-01-07 13:25:15 +01:00
CMakeLists.txt Merge branch 'master' into sdl_input 2013-01-08 06:24:31 -04:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp to_utf8, Utf8Encoder: pass encoding as constructor parameter 2013-01-06 01:37:58 +01:00
engine.hpp renamed namespace TranslationData to Translation 2012-12-26 17:06:33 +01:00
main.cpp made previous commits naming standard compliant 2012-12-26 16:19:59 +01:00