forked from mirror/openmw-tes3mp
34 lines
837 B
C++
34 lines
837 B
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketObjectSpawn.hpp"
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using namespace mwmp;
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PacketObjectSpawn::PacketObjectSpawn(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
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{
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packetID = ID_OBJECT_SPAWN;
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hasCellData = true;
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}
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void PacketObjectSpawn::Object(WorldObject &worldObject, bool send)
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{
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ObjectPacket::Object(worldObject, send);
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RW(worldObject.position, send);
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RW(worldObject.hasMaster, send);
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if (worldObject.hasMaster)
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{
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RW(worldObject.master.isPlayer, send);
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if (worldObject.master.isPlayer)
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{
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RW(worldObject.master.guid, send);
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}
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else
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{
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RW(worldObject.master.refId, send, 1);
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RW(worldObject.master.refNumIndex, send);
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RW(worldObject.master.mpNum, send);
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}
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}
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}
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