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openmw-tes3coop/components/resource
Andrei Kortunov 70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 6 years ago
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bulletshape.cpp Raise the required bullet version to 2.83 8 years ago
bulletshape.hpp Improve const-correctness in BulletShapeManager 8 years ago
bulletshapemanager.cpp Fix some style issues flagged by cppcheck 7 years ago
bulletshapemanager.hpp Code cleanup and more cache clearing 7 years ago
imagemanager.cpp Add OPENMW_DECOMPRESS_TEXTURES environment variable to decompress textures in software if not supported by graphics hardware 7 years ago
imagemanager.hpp Make reportStats const 7 years ago
keyframemanager.cpp Make reportStats const 7 years ago
keyframemanager.hpp Make reportStats const 7 years ago
multiobjectcache.cpp Fix crash when adding a NULL object to the cache 7 years ago
multiobjectcache.hpp Code cleanup and more cache clearing 7 years ago
niffilemanager.cpp Make reportStats const 7 years ago
niffilemanager.hpp Make reportStats const 7 years ago
objectcache.cpp Fix crash when adding a NULL object to the cache 7 years ago
objectcache.hpp Add support for Functors to ObjectCache 7 years ago
resourcemanager.cpp Implement releaseGLObjects for cached resources 7 years ago
resourcemanager.hpp Implement releaseGLObjects for cached resources 7 years ago
resourcesystem.cpp Implement releaseGLObjects for cached resources 7 years ago
resourcesystem.hpp Implement releaseGLObjects for cached resources 7 years ago
scenemanager.cpp Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 7 years ago
scenemanager.hpp Fix incomplete settings in recreateShaders() 7 years ago
stats.cpp Use the DejaVuLGCSansMono.ttf in profilier output 6 years ago
stats.hpp Use the DejaVuLGCSansMono.ttf in profilier output 6 years ago