openmw-tes3coop/apps/openmw/mwworld
scrawl 6fb0022b35 Update preloading settings
Disable 'preload fast travel' by default.

Add 'min cache size' and 'max cache size' settings.

Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
2016-02-18 17:47:10 +01:00
..
action.cpp Replace Play_NoTrack with playManualSound3D, and rename the latter 2015-11-25 04:24:26 -08:00
action.hpp
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp WindowManager refactoring 2015-03-11 20:04:25 +01:00
actionopen.hpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actionread.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionread.hpp
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontake.hpp
actiontalk.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontalk.hpp
actionteleport.cpp AiEscort do not follow target through doors 2015-12-19 15:15:44 +01:00
actionteleport.hpp Don't teleport followers when using teleportation spells 2015-05-22 19:57:02 +02:00
actiontrap.cpp Restore projectiles 2015-06-01 21:41:13 +02:00
actiontrap.hpp
cellpreloader.cpp Update preloading settings 2016-02-18 17:47:10 +01:00
cellpreloader.hpp Update preloading settings 2016-02-18 17:47:10 +01:00
cellref.cpp
cellref.hpp
cellreflist.hpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.cpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.hpp
cellstore.cpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellstore.hpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
containerstore.cpp Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
containerstore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
contentloader.hpp
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
esmstore.hpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
failedaction.cpp extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
failedaction.hpp fix -Wnewline-eof warnings 2015-03-11 10:54:45 -04:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Don't apply constant magic effects to dead actors (Fixes #3174) 2016-02-01 22:30:08 +01:00
inventorystore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
livecellref.cpp Pass a string by reference 2015-12-18 17:08:26 +01:00
livecellref.hpp Pass a string by reference 2015-12-18 17:08:26 +01:00
localscripts.cpp cout that should be cerr 2016-02-05 23:25:01 +01:00
localscripts.hpp Refactor local script iteration (Fixes #2806, Fixes #3108) 2016-02-03 16:16:20 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp
player.cpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
player.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
projectilemanager.cpp Run physics in fixed timesteps, use the remainder to interpolate between current and previous state 2016-02-13 03:03:34 +01:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 2015-12-18 17:56:48 +01:00
ptr.hpp Accept a ConstPtr in ContainerStore::stacks 2015-12-18 17:01:21 +01:00
recordcmp.hpp
refdata.cpp Accept a ConstPtr in getLOS 2015-12-18 18:03:47 +01:00
refdata.hpp Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
scene.cpp Update preloading settings 2016-02-18 17:47:10 +01:00
scene.hpp Add settings for disabling the individual preloading types 2016-02-09 01:58:33 +01:00
store.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
store.hpp Store: be consistent about struct / class usage 2015-12-12 22:34:59 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into lighting 2016-01-15 15:46:10 +01:00
weather.hpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
worldimp.cpp Run physics in fixed timesteps, use the remainder to interpolate between current and previous state 2016-02-13 03:03:34 +01:00
worldimp.hpp Run physics in fixed timesteps, use the remainder to interpolate between current and previous state 2016-02-13 03:03:34 +01:00