openmw-tes3coop/apps/openmw
2013-01-13 19:49:56 +00:00
..
mwbase objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
mwclass Ingredient effects now correctly hide until the player has discovered them 2013-01-11 01:23:24 +01:00
mwdialogue more string lowercase 2013-01-09 20:51:52 +01:00
mwgui Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
mwinput Merge branch 'master' into videoplayback 2013-01-07 13:25:15 +01:00
mwmechanics Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mwrender more string lowercase 2013-01-09 20:51:52 +01:00
mwscript Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
mwsound fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
mwworld scripts run for items added to containers, and scripted items in player inv handled correctly 2013-01-13 19:49:56 +00:00
CMakeLists.txt Merge branch 'master' into videoplayback 2013-01-07 13:25:15 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Fixed crash on changing cell due to Utf8Encoder going out of scope 2013-01-12 01:18:36 +01:00
engine.hpp Fixed crash on changing cell due to Utf8Encoder going out of scope 2013-01-12 01:18:36 +01:00
main.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00