openmw-tes3coop/components
2014-06-23 22:02:22 +02:00
..
bsa fix opening BSA on Unicode path 2014-05-19 13:39:07 +04:00
compiler Allow garbage integer argument for addSpell (Fixes #1539) 2014-06-23 22:02:22 +02:00
contentselector ContentModel: Don't confuse file path with file name (Fixes #1352) 2014-06-10 19:23:42 +02:00
esm Savegame: Don't write stat modifiers that are zero 2014-06-19 17:17:26 +02:00
files Fix location of local data path 2014-06-18 17:18:48 +02:00
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
loadinglistener Show wallpaper when loading a savegame 2014-06-02 23:26:43 +02:00
misc Remove unused slice_array 2014-04-20 19:28:39 +02:00
nif Merge remote-tracking branch 'lgro/valgrind_fixes' 2014-06-15 10:57:01 +02:00
nifbullet Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
nifogre Disable lighting for particles 2014-06-19 04:57:46 +02:00
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
ogreinit be more verbose on change reasons 2014-05-22 16:35:57 +04:00
settings attempt to fix LowLevelFile, minor code reuse 2014-05-19 10:47:02 +04:00
terrain Addition to 7c9c0830a9: don't create useless BaseWhite clones 2014-06-01 02:21:47 +02:00
to_utf8 Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
translation Fix exception (getline will trigger failbit on the last line) 2014-06-20 21:33:03 +02:00
version Distinguish between release and development builds 2014-01-23 13:18:05 +01:00
CMakeLists.txt Savegame: Store AiSequence 2014-06-13 02:26:52 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00