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mwbase
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the HUD can be toggled with F12 key; useful for screenshots
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2012-08-30 20:47:39 +02:00 |
mwclass
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Task 339 - Moving all sounds to actions
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2012-08-26 11:47:45 -03:00 |
mwdialogue
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
mwgui
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the HUD can be toggled with F12 key; useful for screenshots
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2012-08-30 20:47:39 +02:00 |
mwinput
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the HUD can be toggled with F12 key; useful for screenshots
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2012-08-30 20:47:39 +02:00 |
mwmechanics
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last bits of the quick key menu.
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2012-08-27 20:44:14 +02:00 |
mwrender
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fix equipment visibility update
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2012-08-28 22:59:44 +04:00 |
mwscript
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added settings for crosshair & subtitles
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2012-08-29 11:15:17 +02:00 |
mwsound
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Merge branch 'decouple' into player_control
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2012-08-09 16:12:10 +02:00 |
mwworld
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don't make copy of CellRefList in World::getNorthVector
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2012-08-28 18:23:59 +02:00 |
CMakeLists.txt
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Merge branch 'next' into quick_keys
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2012-08-27 11:04:23 +02:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Merge branch 'master' into next
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2012-08-19 22:09:22 +02:00 |
engine.hpp
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Issue #352: added --script-run switch
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2012-07-30 12:37:46 +02:00 |
main.cpp
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improved the help text for --script-run; updated readme.txt
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2012-07-30 12:43:23 +02:00 |