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mwbase
Preload magic effect visuals of the player's selected weapon/spell
2017-02-15 21:01:25 +01:00
mwclass
Merge pull request #1209 from dhustkoder/master
2017-03-02 18:36:21 +01:00
mwdialogue
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
mwgui
fix skill progress bar v2
2017-03-12 16:52:29 -07:00
mwinput
Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error
2017-03-04 21:48:31 +01:00
mwmechanics
fix skill progress bar v2
2017-03-12 16:52:29 -07:00
mwphysics
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
mwrender
Fix a crash that occurred when a carried light fails to be attached.
2017-03-04 21:48:31 +01:00
mwscript
GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor ( Fixes #3781 )
2017-03-07 19:00:09 +01:00
mwsound
Add missing avcodec_close ( Fixes #3741 )
2017-02-06 15:49:13 +01:00
mwstate
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
mwworld
Fix bad override
2017-03-08 01:28:56 +01:00
android_commandLine.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
android_commandLine.h
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
android_main.c
enable opengl es1
2015-12-02 22:40:04 +03:00
CMakeLists.txt
Use osg::PI over M_PI
2016-12-21 16:49:37 +01:00
crashcatcher.cpp
crashcatcher: complain when launching gdb fails
2017-02-23 23:28:49 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
engine.hpp
Always print context for script warnings to remove the need for verbose option
2017-02-21 04:32:59 +01:00
main.cpp
Change no-grab setting to respect the value given
2017-03-04 21:48:31 +01:00