forked from mirror/openmw-tes3mp
- Fix indentation - Consider any kind of light, not just torch_infinite_time - Hostile NPCs should also wear lights, if they have nothing else that could use the slot (or a twohanded weapon) - Remove redundant code and don't add additional lights to the inventory - World::isDark returns false for interiors which are unaffected by weather |
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.. | ||
bsatool | ||
esmtool | ||
launcher | ||
mwiniimporter | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
doc.hpp |