forked from mirror/openmw-tes3mp
7c24ae9ac7
This is "work in progress" commit, it shall not be merged alone, without succeeding commits (it's not fully functional). Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
#include "windowspath.hpp"
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#if defined(_WIN32) || defined(__WINDOWS__)
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#include <cstring>
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#include <windows.h>
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#include <shobj.h>
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namespace Files
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{
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boost::filesystem::path WindowsPath::getUserPath() const
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{
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boost::filesystem::path userPath(".");
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boost::filesystem::path suffix("/");
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TCHAR path[MAX_PATH];
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memset(path, 0, sizeof(path));
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if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE, NULL, 0, path)))
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{
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PathAppend(path, TEXT("My Games"));
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userPath = boost::filesystem::path(path);
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}
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userPath /= suffix;
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return userPath;
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}
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boost::filesystem::path WindowsPath::getGlobalPath() const
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{
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boost::filesystem::path globalPath(".");
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boost::filesystem::path suffix("/");
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TCHAR path[MAX_PATH];
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memset(path, 0, sizeof(path));
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if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROGRAM_FILES | CSIDL_FLAG_CREATE, NULL, 0, path)))
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{
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globalPath = boost::filesystem::path(path);
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}
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globalPath /= suffix;
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return globalPath;
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}
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boost::filesystem::path WindowsPath::getLocalPath() const
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{
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return boost::filesystem::path("./");
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}
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} /* namespace Files */
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#endif /* defined(_WIN32) || defined(__WINDOWS__) */
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