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activespells.cpp
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
activespells.hpp
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
actors.cpp
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merged with master
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2014-01-29 00:03:00 +02:00 |
actors.hpp
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-28 12:33:31 +01:00 |
aiactivate.cpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aiactivate.hpp
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aicombat.cpp
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merged with master
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2014-01-29 00:03:00 +02:00 |
aicombat.hpp
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Revert "Merge remote-tracking branch 'mrcheko/master'"
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2014-01-26 00:31:44 +01:00 |
aiescort.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
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2014-01-24 19:16:50 +01:00 |
aiescort.hpp
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some clean up
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2014-01-12 22:47:22 +01:00 |
aifollow.cpp
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new implementation of pathfinding. Works, but need clean up
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2014-01-26 21:26:19 +01:00 |
aifollow.hpp
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get all actors following a given actor
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2014-01-12 14:02:40 +01:00 |
aipackage.cpp
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aipackage.hpp
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
aisequence.cpp
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Revert "Merge remote-tracking branch 'mrcheko/master'"
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2014-01-26 00:31:44 +01:00 |
aisequence.hpp
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Revert "Merge remote-tracking branch 'mrcheko/master'"
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2014-01-26 00:31:44 +01:00 |
aitravel.cpp
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some cleanup
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2014-01-28 12:36:10 +01:00 |
aitravel.hpp
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aiwander.cpp
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-28 12:33:31 +01:00 |
aiwander.hpp
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Play 'hello' voiced dialogue entries in AIWander
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2014-01-19 20:53:58 +01:00 |
alchemy.cpp
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Remove unused magic effect flags and update esmtool output
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2014-01-12 01:25:00 +01:00 |
alchemy.hpp
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character.cpp
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bug with sequence of knockouts; giving sense to some hit state code
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2014-01-30 23:54:26 +02:00 |
character.hpp
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merge with master
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2014-01-27 22:38:01 +02:00 |
combat.cpp
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Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult.
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2014-01-22 12:26:53 +01:00 |
combat.hpp
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Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult.
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2014-01-22 12:26:53 +01:00 |
creaturestats.cpp
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bug with sequence of knockouts; giving sense to some hit state code
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2014-01-30 23:54:26 +02:00 |
creaturestats.hpp
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remove CreatureStats::mAttackType, set/getAttackType()
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2014-01-27 23:05:17 +02:00 |
disease.hpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
drawstate.hpp
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enchanting.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
enchanting.hpp
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Detect selling stolen items or enchanting with stolen items
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2014-01-22 13:04:55 +01:00 |
levelledlist.hpp
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Feature #701: Spawn levelled creatures in cells
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2014-01-18 07:26:27 +01:00 |
magiceffects.cpp
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magiceffects.hpp
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
mechanicsmanagerimp.cpp
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-28 12:33:31 +01:00 |
mechanicsmanagerimp.hpp
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-28 12:33:31 +01:00 |
movement.hpp
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npcstats.cpp
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Handle iWereWolfBounty
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2014-01-22 12:33:47 +01:00 |
npcstats.hpp
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Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats.
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2014-01-19 13:32:58 +01:00 |
objects.cpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
objects.hpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
pathfinding.cpp
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merged with master
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2014-01-29 00:03:00 +02:00 |
pathfinding.hpp
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merged with master
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2014-01-29 00:03:00 +02:00 |
pickpocket.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocket.hpp
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Implement pickpocket detection. Play a voiced dialogue entry when detected.
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2014-01-07 03:01:33 +01:00 |
repair.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
repair.hpp
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security.cpp
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Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
security.hpp
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spellcasting.cpp
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Feature #957: Handle area effects for "on touch" range
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2014-01-21 12:30:15 +01:00 |
spellcasting.hpp
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Feature #957: Handle area effects for "on touch" range
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2014-01-21 12:30:15 +01:00 |
spells.cpp
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Implement RemoveEffects instruction
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2014-01-03 05:19:10 +01:00 |
spells.hpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
stat.hpp
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Fix skill progress not working
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2014-01-13 10:18:03 +01:00 |