forked from mirror/openmw-tes3mp
8910b0d471
- vertex colours are now working as they should (and they have a huge impact on the look) - the lighting is per pixel and looks a lot better - by using shaders, we can use more lights at a time (fixed function has max of 8) |
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.. | ||
bsa | ||
compiler | ||
esm | ||
esm_store | ||
file_finder | ||
files | ||
interpreter | ||
misc | ||
nif | ||
nifbullet | ||
nifogre | ||
terrain | ||
to_utf8 | ||
CMakeLists.txt | ||
doc.hpp |