openmw-tes3coop/apps/openmw
scrawl 8c44334409 Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
2016-08-14 15:14:58 +02:00
..
mwbase Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwclass Merge pull request #1021 from Allofich/weight 2016-08-14 15:14:58 +02:00
mwdialogue Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
mwgui Merge pull request #1021 from Allofich/weight 2016-08-14 15:14:58 +02:00
mwinput Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
mwmechanics Don't allow re-casting of bound equipment spells 2016-08-14 02:05:23 +09:00
mwphysics Float to surface fix 2016-06-15 19:38:04 +02:00
mwrender Move part of addGlow() to addSpellCastGlow() 2016-08-10 02:52:43 +09:00
mwscript Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwsound Include cleanup 2016-06-27 22:10:30 +02:00
mwstate Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwworld Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp
main.cpp Relocate escape-related code to new files escape.hpp and escape.cpp. 2016-07-27 00:58:31 +01:00