openmw-tes3coop/apps/openmw
2010-09-15 22:20:00 +02:00
..
mwclass implemented creature/NPC level 2010-09-15 15:32:35 +02:00
mwdialogue more detailed report of unhandled info record fields 2010-08-19 13:06:15 +02:00
mwgui Merge commit 'amos/gui-windows' into newchar 2010-09-15 22:20:00 +02:00
mwinput The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
mwmechanics implemented creature/NPC level 2010-09-15 15:32:35 +02:00
mwrender store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
mwscript The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
mwsound Tested and applied Chris' sound patch. 2010-09-14 13:27:20 +02:00
mwworld The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
CMakeLists.txt Implemented a general text input dialog which can be used to get text input from the player. Used the text input dialog to implement the name dialog for the character creation. 2010-09-14 23:26:34 +02:00
engine.cpp Merge commit 'amos/gui-windows' into newchar 2010-09-15 22:20:00 +02:00
engine.hpp Added --nosound switch 2010-08-18 11:16:15 +02:00
main.cpp Added --nosound switch 2010-08-18 11:16:15 +02:00