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action.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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2015-11-25 04:24:26 -08:00 |
action.hpp
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actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionalchemy.hpp
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actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actioneat.hpp
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actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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2015-11-24 22:55:17 +01:00 |
actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionread.hpp
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actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionsoulgem.hpp
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actiontake.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontake.hpp
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actiontalk.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontalk.hpp
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actionteleport.cpp
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Implement stayOutside script variable
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2015-11-20 05:05:43 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellref.cpp
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cellref.hpp
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cellreflist.hpp
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Load/read methods (for ESM records) accept a deleted flag in OpenMW
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2015-07-22 22:15:37 +03:00 |
cells.cpp
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cells.hpp
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cellstore.cpp
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Load/read methods (for ESM records) accept a deleted flag in OpenMW
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2015-07-22 22:15:37 +03:00 |
cellstore.hpp
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Include cleanup
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2015-07-25 04:14:22 +02:00 |
class.cpp
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Use the correct scale for actor swim height (Fixes #2833)
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2015-11-01 21:45:58 +01:00 |
class.hpp
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Use the correct scale for actor swim height (Fixes #2833)
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2015-11-01 21:45:58 +01:00 |
containerstore.cpp
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Add new script instance when a container item is unstacked (Bug #2962)
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2015-10-07 02:43:21 +02:00 |
containerstore.hpp
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contentloader.hpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
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2015-07-12 15:20:22 +03:00 |
esmstore.hpp
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failedaction.cpp
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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Merge commit 'pull/upstream/678' into HEAD
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2015-11-13 01:34:36 +01:00 |
globals.hpp
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inventorystore.cpp
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Enchantment error handling fix (Fixes #2959)
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2015-10-13 18:15:39 +02:00 |
inventorystore.hpp
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Remove an already resolved todo comment
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2015-07-24 23:28:43 +02:00 |
livecellref.cpp
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livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.cpp
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Include cleanup
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2015-07-24 23:28:36 +02:00 |
manualref.hpp
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nullaction.hpp
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player.cpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
player.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
projectilemanager.cpp
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Remove a really unnecessary method
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2015-11-25 04:24:26 -08:00 |
projectilemanager.hpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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2015-11-22 19:54:26 +01:00 |
ptr.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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2015-11-22 19:54:26 +01:00 |
refdata.hpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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2015-11-22 19:54:26 +01:00 |
scene.cpp
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Fix the collision shape not updating when scaling an object via script
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2015-11-20 03:29:58 +01:00 |
scene.hpp
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Rotations: use different rotation order when object is rotated via script (Fixes #2062)
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2015-11-12 01:44:00 +01:00 |
store.cpp
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Merge commit 'pull/upstream/678' into HEAD
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2015-11-13 01:34:36 +01:00 |
store.hpp
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Merge commit 'pull/upstream/678' into HEAD
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2015-11-13 01:34:36 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Remove a really unnecessary method
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2015-11-25 04:24:26 -08:00 |
weather.hpp
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Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file
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2015-11-16 02:21:45 +01:00 |
worldimp.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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2015-11-25 04:24:26 -08:00 |
worldimp.hpp
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Optimize World::getTimeStamp
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2015-11-22 23:55:21 +01:00 |