forked from mirror/openmw-tes3mp
Separate MapWindow from bunch of classes in layouts.cpp/hpp Inherit it from WindowPinnableBase. TODO: map arrow (player position) updates orientation only when you open the inventory. When the map window is pinned, the arrow direction is not updated. |
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esmtool | ||
launcher | ||
mwiniimporter | ||
openmw | ||
doc.hpp |