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activespells.cpp
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activespells.hpp
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actor.cpp
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actor.hpp
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actors.cpp
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[Client] Set a very high processing range for AI for the time being
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2017-05-05 03:17:28 +03:00 |
actors.hpp
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Cache allies found while iterating engageCombat
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2017-04-13 02:02:38 +09:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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aicombat.cpp
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[Client] Improve synchronization of Actor swings
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2017-04-25 01:47:43 +03:00 |
aicombat.hpp
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aicombataction.cpp
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Spell priority: item wearing check when disintegrate weapon/armor
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2017-05-03 11:13:35 +04:00 |
aicombataction.hpp
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aiescort.cpp
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aiescort.hpp
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aiface.cpp
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aiface.hpp
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aifollow.cpp
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Adjust AI follow distances
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2017-03-27 03:31:25 +09:00 |
aifollow.hpp
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aipackage.cpp
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aipackage.hpp
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aipursue.cpp
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[Client] Prevent infinite guard arrest loops
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2017-04-16 20:26:06 +03:00 |
aipursue.hpp
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aisequence.cpp
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Fix invalid iterator warning
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2017-04-20 19:30:35 +09:00 |
aisequence.hpp
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Fix invalid iterator warning
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2017-04-20 19:30:35 +09:00 |
aistate.hpp
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aitravel.cpp
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aitravel.hpp
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aiwander.cpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
aiwander.hpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
alchemy.cpp
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Add parentheses to clarify calculations
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2017-04-20 01:38:21 +09:00 |
alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Merge pull request #219 from OpenMW/master
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2017-05-21 22:51:44 +03:00 |
character.hpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
combat.cpp
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[Client] Split off DedicatedPlayer and PlayerList into different files
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2017-04-30 14:57:43 +03:00 |
combat.hpp
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coordinateconverter.cpp
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coordinateconverter.hpp
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creaturestats.cpp
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creaturestats.hpp
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difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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drawstate.hpp
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enchanting.cpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
enchanting.hpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
levelledlist.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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[Client] Send PlayerFaction packets when getting expelled from factions
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2017-05-24 12:19:11 +03:00 |
mechanicsmanagerimp.hpp
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movement.hpp
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npcstats.cpp
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Merge pull request #201 from OpenMW/master
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2017-04-19 22:12:33 +03:00 |
npcstats.hpp
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[Client] Delineate tes3mp-only code more clearly, part 1
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2017-02-26 16:59:53 +02:00 |
objects.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
pathfinding.hpp
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pathgrid.cpp
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pathgrid.hpp
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pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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Added missed recharge and repair sounds
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2017-04-02 23:19:43 +04:00 |
repair.hpp
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security.cpp
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[Client] Send ObjectTrap packets when disarming traps with keys & probes
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2017-05-26 01:47:59 +03:00 |
security.hpp
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spellcasting.cpp
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[Client] Send ObjectLock whenever using spells or keys to unlock objects
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2017-05-24 16:25:44 +03:00 |
spellcasting.hpp
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Preload summoned creature models before the spell is cast
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2017-02-20 19:58:00 +01:00 |
spells.cpp
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spells.hpp
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stat.cpp
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Change bounds behavior of stat script commands
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2017-03-22 15:17:44 +09:00 |
stat.hpp
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steering.cpp
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steering.hpp
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summoning.cpp
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Preload summoned creature models before the spell is cast
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2017-02-20 19:58:00 +01:00 |
summoning.hpp
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trading.cpp
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Fix selling success chance (Fixes #3802)
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2017-03-25 15:21:16 +01:00 |
trading.hpp
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