openmw-tes3coop/apps/openmw/mwmechanics
Chris Robinson 94b93227d3 Treat activators as actors for rendering and mechanics
Kinda hacky, but it's the only way to get animated activators (flags, silt
striders, etc) to work properly.
2013-01-16 14:37:32 -08:00
..
activespells.cpp more string lowercase 2013-01-09 20:51:52 +01:00
activespells.hpp GetSpellEffects, GetRace 2012-11-25 01:26:29 +01:00
actors.cpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
actors.hpp Run physics right after updating the actors 2013-01-16 08:22:38 -08:00
aiactivate.cpp various fixes 2012-11-16 20:28:20 +01:00
aiactivate.hpp various fixes 2012-11-16 20:28:20 +01:00
aiescort.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aiescort.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aipackage.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aipackage.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aitravel.cpp various fixes 2012-11-16 20:28:20 +01:00
aitravel.hpp various fixes 2012-11-16 20:28:20 +01:00
aiwander.cpp various fixes 2012-11-16 20:28:20 +01:00
aiwander.hpp various fixes 2012-11-16 20:28:20 +01:00
alchemy.cpp fix wrong increment 2012-12-02 21:18:59 +04:00
alchemy.hpp Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
character.cpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
character.hpp Add a method to tell the character controller of new text keys 2013-01-16 13:09:21 -08:00
creaturestats.cpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
creaturestats.hpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
drawstate.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
magiceffects.cpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
magiceffects.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mechanicsmanagerimp.cpp Run physics right after updating the actors 2013-01-16 08:22:38 -08:00
mechanicsmanagerimp.hpp Remove outdated comments 2013-01-16 08:24:20 -08:00
movement.hpp adding up and down move buttons 2012-03-24 22:03:08 -04:00
npcstats.cpp fixed skill level type in skill level up message 2012-12-10 11:04:21 +01:00
npcstats.hpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
spells.cpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
spells.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
spellsuccess.hpp new interface in manualref, fix various typos 2012-11-06 13:43:48 +04:00
stat.hpp Issue #342: handle magic effects 79-82 and 17-20 2012-07-17 15:49:37 +02:00