openmw-tes3coop/apps/openmw
Austin Salgat 96231e17f0 Fix wandering NPCs going off pathgrid
If multiple pathgrids exist in the same cell, sometimes an NPC would port to a different pathgrid that was nearby. This is an issue since it allowed them to do things like travel through walls to inaccessible areas. Now they will only wander along the closest connected pathgrid.
2016-04-10 20:21:18 -05:00
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mwbase Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
mwclass Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
mwdialogue Cleanup 2016-03-18 00:39:19 +01:00
mwgui Restore key focus to the save list when the deletion confirmation messagebox is accepted 2016-03-29 01:29:55 +02:00
mwinput Properly escape the keybinding labels (Bug #3281) 2016-03-29 01:13:17 +02:00
mwmechanics Fix wandering NPCs going off pathgrid 2016-04-10 20:21:18 -05:00
mwphysics Slightly tweak the spawn point heuristics 2016-03-11 22:48:28 +01:00
mwrender fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
mwscript Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
mwsound Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
mwstate Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
mwworld fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Add basic cell preloader class 2016-02-07 00:14:13 +01:00
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00