openmw-tes3coop/apps/openmw/mwmp/ObjectList.hpp
David Cernat d4dbfdfdb6 Merge pull request #423 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
	apps/openmw-mp/Networking.cpp
	apps/openmw-mp/Script/Functions/World.cpp
	apps/openmw-mp/Script/Functions/World.hpp
	apps/openmw-mp/processors/WorldProcessor.cpp
	apps/openmw-mp/processors/WorldProcessor.hpp
	apps/openmw-mp/processors/world/ProcessorContainer.hpp
	apps/openmw-mp/processors/world/ProcessorDoorState.hpp
	apps/openmw-mp/processors/world/ProcessorObjectDelete.hpp
	apps/openmw-mp/processors/world/ProcessorObjectLock.hpp
	apps/openmw-mp/processors/world/ProcessorObjectPlace.hpp
	apps/openmw-mp/processors/world/ProcessorObjectScale.hpp
	apps/openmw-mp/processors/world/ProcessorObjectSpawn.hpp
	apps/openmw-mp/processors/world/ProcessorObjectState.hpp
	apps/openmw-mp/processors/world/ProcessorObjectTrap.hpp
	apps/openmw/mwgui/container.cpp
	apps/openmw/mwmp/Networking.cpp
	apps/openmw/mwmp/ObjectList.cpp
	apps/openmw/mwmp/ObjectList.hpp
	apps/openmw/mwmp/processors/world/ProcessorContainer.hpp
	components/CMakeLists.txt
	components/openmw-mp/Base/BaseObject.hpp
	components/openmw-mp/Packets/Object/ObjectPacket.cpp
	components/openmw-mp/Packets/Object/PacketConsoleCommand.cpp
	components/openmw-mp/Packets/Object/PacketContainer.cpp
	components/openmw-mp/Packets/Object/PacketDoorState.hpp
	components/openmw-mp/Packets/Object/PacketMusicPlay.hpp
	components/openmw-mp/Packets/Object/PacketObjectAnimPlay.hpp
	components/openmw-mp/Packets/Object/PacketObjectLock.hpp
	components/openmw-mp/Packets/Object/PacketObjectMove.hpp
	components/openmw-mp/Packets/Object/PacketObjectPlace.hpp
	components/openmw-mp/Packets/Object/PacketObjectRotate.hpp
	components/openmw-mp/Packets/Object/PacketObjectScale.hpp
	components/openmw-mp/Packets/Object/PacketObjectSpawn.hpp
	components/openmw-mp/Packets/Object/PacketObjectState.hpp
	components/openmw-mp/Packets/Object/PacketObjectTrap.hpp
	components/openmw-mp/Packets/Object/PacketScriptGlobalShort.hpp
	components/openmw-mp/Packets/Object/PacketScriptLocalFloat.hpp
	components/openmw-mp/Packets/Object/PacketScriptLocalShort.hpp
	components/openmw-mp/Packets/Object/PacketScriptMemberShort.hpp
	components/openmw-mp/Packets/Object/PacketVideoPlay.hpp
2018-05-13 03:20:01 +03:00

92 lines
3.5 KiB
C++

#ifndef OPENMW_WORLDEVENT_HPP
#define OPENMW_WORLDEVENT_HPP
#include <components/openmw-mp/Base/BaseObject.hpp>
#include "../mwworld/cellstore.hpp"
#include <RakNetTypes.h>
namespace mwmp
{
class Networking;
class ObjectList : public BaseObjectList
{
public:
ObjectList();
virtual ~ObjectList();
void reset();
BaseObject getBaseObject(const MWWorld::Ptr& ptr);
void addContainerItem(mwmp::BaseObject& baseObject, const MWWorld::Ptr& itemPtr, int actionCount);
void addEntireContainer(const MWWorld::Ptr& ptr);
void editContainers(MWWorld::CellStore* cellStore);
void placeObjects(MWWorld::CellStore* cellStore);
void spawnObjects(MWWorld::CellStore* cellStore);
void deleteObjects(MWWorld::CellStore* cellStore);
void lockObjects(MWWorld::CellStore* cellStore);
void triggerTrapObjects(MWWorld::CellStore* cellStore);
void scaleObjects(MWWorld::CellStore* cellStore);
void setObjectStates(MWWorld::CellStore* cellStore);
void moveObjects(MWWorld::CellStore* cellStore);
void rotateObjects(MWWorld::CellStore* cellStore);
void animateObjects(MWWorld::CellStore* cellStore);
void activateDoors(MWWorld::CellStore* cellStore);
void setDoorDestinations(MWWorld::CellStore* cellStore);
void runConsoleCommands(MWWorld::CellStore* cellStore);
void setLocalShorts(MWWorld::CellStore* cellStore);
void setLocalFloats(MWWorld::CellStore* cellStore);
void setMemberShorts();
void setGlobalShorts();
void playMusic();
void playVideo();
void addAllContainers(MWWorld::CellStore* cellStore);
void addRequestedContainers(MWWorld::CellStore* cellStore, const std::vector<BaseObject>& requestObjects);
void addObjectPlace(const MWWorld::Ptr& ptr, bool droppedByPlayer = false);
void addObjectSpawn(const MWWorld::Ptr& ptr);
void addObjectSpawn(const MWWorld::Ptr& ptr, const MWWorld::Ptr& master);
void addObjectDelete(const MWWorld::Ptr& ptr);
void addObjectLock(const MWWorld::Ptr& ptr, int lockLevel);
void addObjectTrap(const MWWorld::Ptr& ptr, const ESM::Position& pos, bool isDisarmed);
void addObjectScale(const MWWorld::Ptr& ptr, float scale);
void addObjectState(const MWWorld::Ptr& ptr, bool objectState);
void addObjectAnimPlay(const MWWorld::Ptr& ptr, std::string group, int mode);
void addDoorState(const MWWorld::Ptr& ptr, int state);
void addMusicPlay(std::string filename);
void addVideoPlay(std::string filename, bool allowSkipping);
void addScriptLocalShort(const MWWorld::Ptr& ptr, int index, int shortVal);
void addScriptLocalFloat(const MWWorld::Ptr& ptr, int index, float floatVal);
void addScriptMemberShort(std::string refId, int index, int shortVal);
void addScriptGlobalShort(std::string varName, int shortVal);
void sendObjectPlace();
void sendObjectSpawn();
void sendObjectDelete();
void sendObjectLock();
void sendObjectTrap();
void sendObjectScale();
void sendObjectState();
void sendObjectAnimPlay();
void sendDoorState();
void sendMusicPlay();
void sendVideoPlay();
void sendScriptLocalShort();
void sendScriptLocalFloat();
void sendScriptMemberShort();
void sendScriptGlobalShort();
void sendContainer();
private:
Networking *getNetworking();
};
}
#endif //OPENMW_WORLDEVENT_HPP