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openmw-tes3coop/components/resource/scenemanager.cpp

50 lines
1.3 KiB
C++

#include "scenemanager.hpp"
#include <osg/Node>
#include <components/nifosg/nifloader.hpp>
#include <components/nif/niffile.hpp>
#include <components/sceneutil/clone.hpp>
namespace Resource
{
SceneManager::SceneManager(const VFS::Manager *vfs)
: mVFS(vfs)
{
}
osg::ref_ptr<const osg::Node> SceneManager::getTemplate(const std::string &name)
{
std::string normalized = name;
mVFS->normalizeFilename(normalized);
Index::iterator it = mIndex.find(normalized);
if (it == mIndex.end())
{
Files::IStreamPtr file = mVFS->get(normalized);
// TODO: add support for non-NIF formats
NifOsg::Loader loader;
loader.resourceManager = mVFS;
osg::ref_ptr<const osg::Node> loaded = loader.load(Nif::NIFFilePtr(new Nif::NIFFile(file, normalized)));
// TODO: provide way for the user to get textKeys (attach to the node?)
mIndex[normalized] = loaded;
return loaded;
}
else
return it->second;
}
osg::ref_ptr<osg::Node> SceneManager::getInstance(const std::string &name)
{
osg::ref_ptr<const osg::Node> scene = getTemplate(name);
return osg::clone(scene.get(), SceneUtil::CopyOp());
}
}